Fine Tuning alignment So with the UA as heavily skewed as it is getting to Amaranth has become very difficult. An average fight yields 60 chaos, an average sex0r yields 30 order. It's even worse for good and evil. The band for Amaranth is only 20 wide so even sex0r leads to shooting right past it much of the time.
Maybe this is intended behavior, but if not I can think of a couple possible solutions.
1. allow players to spend a set amount of turns working out at Ahnuld's gym rather than it using a random amount each time
or 2. make Amaranths anyone whose yin is less than 1 percent of their yang.
Put up a vote. if there's enough interest I can take a look at what would need changing. could be pretty immediately chaotic and fairly unbalancing towards the ammys. I would ponder the effect this would have at the beginning of a cycle.
I sort of feel like extra points gained from UA shouldn't be linear. Stat gains from stat-increasing items have been changed to give diminishing returns already, maybe something similar for UA?
If cycles are going to continue to be long, the UA's going to get high, and it affects more than just Amaranths.