I dunno. the purpose of luvsats (and the fact that they change positions daily) is to encourage you to find them and gather a party at a usually undefended sector of space, which might be patrolled by enemy players, thus encouraging PvP. A portable version would undermine that purpose and probably remove the usefulness of luvsats entirely.
This is the problem with quite a few of the ideas that have been forwarded lately for IOTM's - they basically undermine the purpose of some mechanic of the game that is intended to be a certain way. A device that auto-teleports you to a spacefaring enemy and auto pvp's them? that just completely takes away the mechanic of finding someone and removes ability to make gentleman's agreements that certain players who dislike PvP have made concerning not being attacked. The Bounty device was bad enough, but at least you still had to go find the target before they moved very far, and was pretty limited. Other ideas have had similar problems, perhaps not to the extent that these two have, but still enough that I hesitate to do them.
To be frank, there haven't been any new IOTM's in awhile because it's very tough to design one that has a useful purpose that doesn't interfere with desired mechanics or isn't already addressed by current IOTM's at this point. Maybe an "item drop" IOTM might be in the works that drops something like battle tokens, batteries or shield generators - perhaps even timenesium stuff or drop-enhancing gear that completes a suit could be a future release. Beyond that, I really haven't had any good ideas that aren't game-breaky myself, so don't be too discouraged. I do read them all and let them simmer awhile gathering comments. Nothings really seemed like a hugely popular idea yet, though.
I dig it. I confess the last ideas I've posited haven't been especially well thought out. In both cases (Inflatable LuvSats and the Bully Button) I was more enamored with the "visual" of the idea than the game effect, which I concur don't fit well. In my defense, I was pretty high at the time.
That said, they both do attempt to tweak things I'd like to see more used somehow: LuvSats are cool but a little under-used is my impression, and I want to find some way to encourage PvP more...
Hm. How about a Lava Lamp item that when used at a LuvSat location increases its effectiveness?