While the idea is interesting ... I personally am not into the PvP part of the game ... but yeah it could be a useful thing for PvP hunters - maybe connected to people with bounties on them? ... and No I don't like the stealth idea being tied to high dimits - because people play the game in many different ways and some people do like 8 gazillion dimits while others have other things to do.
It spams the chat too much as initially implemented. I think it also may overly favor the hunters over the prey--which wouldn't be a problem if combatants were balanced but is very bad news for those with significantly lower power, lack of high-end gear, etc. (e.g., people who are mid-dimit and new players).
One of the things that I like about SSW is there are many different ways one can play. There has always been a respect given to whatever path a person chooses. Whether it be a dimiter, PvP person, a person maybe that never hit 33, or whatever. While I think this idea has merit, I feel this should be a player option. Like I said before; maybe am ITOM to create a "stealth" mode. Maybe a new spacesuit. Components could be rocket pack, Karategi, Karate pants, black belt, bubble helmet with a Bruce Lee bandanna, and ninja finger less gloves. Just an idea. I just ask that there be something that a player can choose, use, or wear to not be seen.
This doesn't just help PvP hunters, it also lets the hunted keep an eye on the hunters. If you see a known PvPer blast off right after you do, you know you should run. As it is, the big PvPers probably all have bounty devices anyway.
That said, maybe stealth takeoffs/landings could be added to the "other people's problem" IOTM (the one that blanks out your outfit, can't remember which one that is). It seems a pretty small thing to get a whole IOTM (and presumably equipment slot) for, unless it has other advantages to go along with it.
I don't think there should be equipment (or any other simple toggle) to hide from this. Too easy to be hidden only when blasting/landing, but having better equipment for actually doing anything.
Also, I don't like the idea that some people would pay to be excluded from something this important, and others can't afford it for IRL reasons. IOTMs in this game don't look like they should be that powerful.
I think hiding should be either something one earns (and dimits are the first thing that come to mind wrt earning something in this game), or available at a significant cost (like, if you blast off as hidden, you count as permanently defeated in pvp, and therefore can't operate drones - until you land).
My concern would be that as more people play the game, chat will just be a constant mess of take off and landing messages. It was hard enough getting people into chat until the war really started heating up, and it may turn some people away from it completely. Is it possible to make an IOTM that, when worn would allow you to see the comings and goings in chat... or in a seperate little box somewhere?
Ok, so perhaps a "Spaceport Terminal Radio" IOTM which you could use (turn on and off) to give you access to an additional chat channel that announces departures and landings. (bonus: separate chat channel for space hunters)
As for making yourself invisible to the Terminal traffic, I don't see how that is possible. The Spaceport has to announce every departure and landing for safety and traffic control reasons. The question under consideration is whether or not you can or have to listen to the chatter. (:
Why not something intermittent like the invisibility belt? either a jar of radar jam, or a bottle of smuggler's port - that may get you planetside undetected. Or if its the chatter - maybe a mini EMP grenade that knocks out the radio for a bit - you know something happened, but what?
And if its a safety thing - maybe the person takes some damage or pays an extra bribe.... err... fee
When I'm actively playing I might take off and land a combined 80 times an hour, jumping here and there. When you get more than 20 people actively playing the game at the same time it would be maddening. Good luck using this! :)